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Artificial Intelligence: Machine Learning




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Machine Learning

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Machine Learning Network Online Information Service

http://www.mlnet.org

The MLnet OiS offers software, datasets, information about events, research groups, persons and other interesting stuff related to machine learning, knowledge discovery, case-based reasoning, knowledge acquisition, and data mining.

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Kernel machines

http://www.kernel-machines.org

A central information source for the area of Support Vector Machines, Gaussian Process prediction, Mathematical Programming with Kernels, Regularization Networks, Reproducing Kernel Hilbert Spaces, and related methods. Provides links to papers, upcoming events, datasets, code.

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Computational Learning Theory

http://www.learningtheory.org/

A research field devoted to studying the design and analysis of algorithms for making predictions about the future based on past experiences. The emphasis in COLT is on rigorous mathematical analysis. COLT is largely concerned with computational and data efficiency.

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Reinforcement Learning Repository

http://www.cse.msu.edu/rlr/

A centralized resource for researchers of reinforcement learning. Maintained at Michigan State University.

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Boosting research

http://www.boosting.org/

A website on Boosting and related ensemble learning methods. Provided links to papers, upcoming events, datasets, and code.

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Mixture Modelling page

http://www.cs.monash.edu.au/~dld/mixture.modelling.page.html

Mixture modelling, Clustering, Intrinsic classification, Unsupervised learning and Mixture modeling. Links and bibliography.

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Gowachin

http://www.irisa.fr/Gowachin/

A competition on Grammatical Inference.

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Reasoning about Computational Resource Allocation

http://www.acm.org/crossroads/xrds3-1/racra.html

An introduction to "anytime" algorithms. Published in Crossroads, the student magazine of the ACM.

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Machine Learning in Games

http://satirist.org/learn-game/

How computers can learn to get better at playing games. This site is for artificial intelligence researchers and intrepid game programmers. I describe game programs and their workings; they rely on heuristic search algorithms, neural networks, genetic algorithms, temporal differences, and other methods.

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Grammatical Inference

http://www.cs.iastate.edu/~honavar/gi/gi.html

Repository of information on grammatical inference, automata induction, and language acquisition.

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Pattern Recognition on The Web

http://cgm.cs.mcgill.ca/~godfried/teaching/pr-web.html

Links to various pattern recognition and machine learning resources

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Group Method of Data Handling (GMDH)

http://www.stormloader.com/gmdh/index.html

Review of the GMDH approach for data mining and forecasting, with examples and software

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Machine learning for user modeling

http://athos.rutgers.edu/ml4um/

Resources for researchers and practitioners interested in the use of learning techniques in intelligent, user-adaptive systems.

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Proto-Mind Machines

http://www.proto-mind.com

Artificial Neural Network-based natural language conversational agent and intelligent dialogue generator

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Integrated Optimization - Artificial Intelligence

http://www.miislita.com

Site dedicated to research of artificial intelligence algorithms applied to information retrieval, data mining and optimization methods. Includes FAQs and AI resources for math/science teachers and students.

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Category for: Artificial Intelligence: Machine Learning